Hardware

1 tools reviewed

7.2
pcb-skill Review 2026 — The Agent Skill That Takes a Hardware Idea to a Manufacturable PCB, With Gates Instead of Hope

pcb-skill (created September 8, 2026, MIT, ~100 stars in two days) is an agent skill by daishuge that takes a hardware idea all the way to a board you can order, solder and bring up — concept, schematic, sourcing, layout, routing, verification, and a purchase staged at the pre-payment page. It runs inside Claude Code or Codex on the desktop, drives EasyEDA Pro over MCP, and does its shopping in a browser you are already logged in to. The skill is written from one real project: a 41.40 x 100.00 mm four-layer programmable music player with 149 components, 108 routed nets and 100% hand-soldered assembly, released to fabrication with 0 DRC clearance errors and 0 connection errors. This review covers the four gated phases (concept, schematic plus sourcing, layout plus routing, fabrication plus purchase), the adversarial one-pass review that ends every phase, the deliberately EDA-independent verification scripts (Gerber parsing, clearance sweeps, drill census, netlist assertions, 3D interference), the four rules that did the work — including the 10-hour-53-minute silent run that taught the author to make every wait condition answer 'if this crashed right now, would my filter emit a line?' — and the honest caveats: the case-study board is released to fabrication but not yet assembled or powered on, and every defect caught so far is a design-stage catch verified against Gerbers and 3D solids, not a physical failure.